There is no way to control what Cancel button does. But what is the logic of its behaviour?
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@Ramiro wrote:
form as a starting view
Ahh, ok. Yah I don't know about that one. Should be fairly easy to test though. Easy solution: don't use forms as starting view, I certainly never have. Was there any other case?
Just to be sure... if you're seeing it happen in the editor/emulator, know that it is quite easy for it to forget its own context in such cases. Like if you have a form open, then save the editor, the "previous" view is completely lost. I wouldn't consider this situation as an issue.
You go back to the previous view that you were just on.
Not quite, Marc! Sorry, but I have examples where it leads you to a different system generated wiew. There mus be a rule in addition to that. Is there any references where we could consult that issue?
@Ramiro wrote:
I have examples where it leads you to a different system generated wiew
Can you show or detail these examples? Cancel takes you back to the previous view every time AFAIK.
Yes, as long as there is a previous view to go to. Consider the case where you have a form as a starting view. In that case, where does the cancel button take you to?
I agree with Ramiro, sometimes it take me to a blank screen/ empty view.
@Ramiro wrote:
form as a starting view
Ahh, ok. Yah I don't know about that one. Should be fairly easy to test though. Easy solution: don't use forms as starting view, I certainly never have. Was there any other case?
Just to be sure... if you're seeing it happen in the editor/emulator, know that it is quite easy for it to forget its own context in such cases. Like if you have a form open, then save the editor, the "previous" view is completely lost. I wouldn't consider this situation as an issue.
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